Quantum Redshift

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Quantum Redshift

Developer(s) Curly Monsters
Publisher(s) Microsoft Game Studios
Designer(s) Nick Burcombe
Platform(s) Xbox
Release date Flag of the United States September 17, 2002
Genre(s) Futuristic Racing
Mode(s) Single player, Multiplayer
Rating(s) ELSPA: 11+
ESRB: Teen (13+)

Quantum Redshift is a futuristic racing game for the Xbox console, developed by Curly Monsters and published by Microsoft Game Studios in 2002. Created by Wipeout designer Nick Burcombe, the game puts the player in the shoes of 16 different characters, paired off in rivalries, whose stories unfold as tournaments are completed. The game has five different speed limits, which act as the difficulty levels for the game. Points earned after races allow players to upgrade their hovercraft's offensive and defensive capabilities. The game featured a soundtrack by Dutch musician Junkie XL.

Despite the experience of Wipeout behind the title, the response to Quantum Redshift was lukewarm, garnering 76% at GameRankings, and sold poorly. As a result, the second game, which was to include play over Xbox Live was cancelled by Microsoft, and Curly Monsters closed shop shortly thereafter.

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