Peter Molyneux
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| Peter Douglas Molyneux | |
Peter at the University of Southampton
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| Born | May 5, 1959 Guildford, Surrey, UK |
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| Occupation | Video game designer |
Peter Douglas Molyneux OBE (born 5 May 1959 in Guildford, Surrey, UK) is a computer game designer and game programmer, responsible for well known God games Dungeon Keeper, Populous, and Black & White, among others, as well as business simulation games such as Theme Park and most recently The Movies. In August 1997, Molyneux left Bullfrog Productions to establish a new development team, Lionhead Studios. Molyneux was inducted into the AIAS Hall of Fame in 2004 and was honoured with an OBE in the New Year's Honours list announced on 31 December 2004. He was awarded the title of Chevalier de l'Ordre des Arts et des Lettres by the French government in March 2007.
Lauded as one of the world's most brilliant and inventive game developers, Molyneux has nevertheless acquired a reputation for issuing over-enthusiastic descriptions of games under development, which are found to be somewhat less ambitious when released. The most well-known case of this was with the game Fable, released in 2004 without many of the features talked about by Molyneux in press interviews during development. After the release, Molyneux publicly apologized for overhyping the game.[1] His role has also changed from designer and developer to more of a publicist and executive producer role. Though credited in part for lending his name to several recent projects, Molyneux is in fact not the principal designer of Fable, The Movies, or Black & White 2.
On 6 April 2006, Lionhead Studios was bought by Microsoft and now forms part of the Microsoft Game Studios. At E3 2006, Peter Molyneux gave several interviews in the press, in which he stated that "now his Lionhead Studios is part of Microsoft, they're more independent than when they were an independent developer."[2]
In July 2007, he was awarded an honorary degree of Doctor of Science by the University of Southampton.
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[edit] Before Bullfrog
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Peter Molyneux began his career in 1982 by distributing and selling floppy discs which contained video games for Atari and the Commodore 64. The company was called Taurus and was founded by Molyneux and Les Edgar in 1982. The company name would prove fortuitous when Commodore, confusing them with a larger company named TORUS, provided them with eight Amiga computers.
Circa 1984, Molyneux began to focus exclusively on game development. His first attempt was a game called The Entrepreneur, a text-based business simulation game, which was a commercial failure.
It wasn't until 1987 that he decided to re-approach the video game industry with the foundation of the company Bullfrog.
In this period, Molyneux worked with David Hanlon, Simon Hunter (game sound developers), and Andrew E. Bailey (game programming) on games like Druid and Dragons Breath.
[edit] Games
[edit] Pre-Bullfrog
- The Entrepreneur (1984) (Designer/Programmer)
- Druid 2
[edit] Bullfrog Productions
- Fusion (1987) (Designer/Programmer)
- Populous (1989) (Designer/Programmer)
- Powermonger (1990) (Designer/Programmer)
- Populous II: Trials of the Olympian Gods (1991) (Designer/Programmer)
- Syndicate (1993) (Producer)
- Theme Park (1994) (Project Leader/Lead Programmer)
- Magic Carpet (1994) (Executive Producer)
- Hi-Octane (1995) (Executive Producer)
- Gene Wars (1996)
- Dungeon Keeper (1997) (Project Leader/Designer)
[edit] Lionhead Studios
- Black & White (2001) (Concept/Design Leader/Programmer)
- Fable (2004) (Designer)
- Fable: The Lost Chapters (2005) (Designer)
- The Movies (2005) (Executive Designer)
- Black & White 2 (2005) (Lead Designer)
- The Movies: Stunts & Effects (2006) (Executive Designer)
- Black and White: Battle of the Gods (2006) (Lead Designer)
[edit] In development
[edit] Media fame
As one of the industry's leading and best-known figures, Molyneux has appeared on countless television shows while also being the "go-to" interviewee for any video gaming news discussion or documentaries. He has been repeatedly interviewed for shows that include: Gamesmaster, Game Over, Games Wars, Gamezville, Bad Influence!, Gamepad, CHEATS, Gamer.tv, Rapture, Games World, Blue Chip, LanJam, Ultimate Gamer, and GameStars. These however are just the UK productions, and there are a huge host of international broadcast media outlets that have also interviewed him since Populous first debuted.
Molyneux had an entire episode of G4's games retrospective series Icons devoted to him, during its third season. More recently, a comprehensive two part interview was filmed of him during the 2006 Brighton Games Developer Conference by leading UK website Eurogamer.[3]
[edit] References
[edit] External links
| The external links in this article may not follow Wikipedia's content policies or guidelines. Please improve this article by removing excessive or inappropriate external links. |
- Peter Molyneux on Bad Influence! - Early Magic carpet footage
- MobyGames' rap sheet on Molyneux
- The Worlds of Peter Molyneux from Wired.com
- Keeper Klan's article about Peter Molyneux
- Peter Molyneux's Fable - Interview with game designer Peter Molyneux about his Xbox game Fable from Geartest.com
- MP3 audio interview with Peter Molyneux from public radio show / podcast The Sound of Young America
- BBC News UK - Call of honour for UK games maker
- Joystiq interviews Peter Molyneux of Lionhead Studios
- NextGen Interview: How to Make Great Games
- A CVG interview excerpt about the other project
- photo: god talking to Peter Molyneux
- BBC Blast interview with Peter Molyneux

