NBA Maximum Hangtime

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NBA Maximum Hangtime is the successor to NBA Hangtime, which was the updated version of the arcade hit NBA Jam. With updated graphics and 1997 NBA stats, it attracted players with over-the-top dunks and no-holds-barred gameplay.

A two-on-two action-oriented basketball game with digitized faces of NBA players, including the 1997 season roster changes. Players can execute high-flying fantasy dunks, alley-oops, and "double dunks." Three consecutive shots in a row puts a player "on fire," raising their shot accuracy.

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