Mr. Robot and His Robot Factory
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| Mr. Robot and His Robot Factory | |
|---|---|
| Developer(s) | Ron Rosen Robert McNally (Apple // version) |
| Publisher(s) | Datamost |
| Designer(s) | Ron Rosen |
| Platform(s) | Apple II, Commodore 64, Atari 800 |
| Release date | 1984 |
| Genre(s) | Platform game |
| Mode(s) | Single player |
| Media | Floppy disk |
| Input methods | Keyboard / Joystick |
Mr. Robot and His Robot Factory is a single-player platform game for the Apple II, Atari 8-bit and Commodore 64 computers, created by Ron Rosen with music on Atari 800 version by Gary Gilbertson(Using Philip Price's Advanced Music Processor) and published in 1984 by Datamost. Robert McNally performed the Apple // translation.
[edit] Premise
The player controls a white, humanoid robot that must make its way through a factory. The factory is filled with suspended platforms, ladders and conveyors belts.
[edit] Gameplay
The robot is controlled either with the keyboard or a joystick, and can walk side to side, climb up and down, and jump. You begin with four robots, and lose one if you touch any of the fireball enemies. However, if you first collect one of the pulsing white rings scattered around the level, you will become temporarily invulnerable and can safely touch the fireballs, destroying them.
In each level you begin with 100 units of energy, which you lose at a rate of about one per second, so completing quickly is important. If you run out of energy, you lose a robot.
Points are granted in 10 point increments as you make your way forward through the level. Collecting a ring earns you 100 points, as does collecting the small musical note at the beginning of the level that turns off the game's sound effects. Dispatching a fireball is worth 500 points.
Later levels include bombs and magnets.
The game featured a built-in level editor.

