Image:Monty Hall problem game theory.png

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Description

The Monty Hall problem describes a game show with 3 doors. Behind one door is a car and behind the other 2 doors are goats. The probability of choosing the car-door at the start is 1/3. The probability of choosing a goat-door is 2/3. Note that there is no need to distingush between the two goat doors, they are equal.

  1. If you chose the car-door in the first try, changing will definitely let you lose, while not changing will definitely let you win the car.
  2. If you chose a goat-door in the first try, changing will definitely let you win, while not changing will let you lose. That is because the host reveals the other goat door to you and only the car-door remains to be picked.

It's better not to change in case 1 and it's better to change in case 2. As you don't known in which case you are and case 2 is more likely (2/3 prob) you should always change.

That makes an overall-probability of 2/3*1 = 2/3 to win when you change, while not changing gives you 1/3*1 = 1/3 chance to win.

Source

self-made

Date

2008

Author

Unify

Permission
(Reusing this image)

public domain


Public domain I, the copyright holder of this work, hereby release it into the public domain. This applies worldwide.

In case this is not legally possible:
I grant anyone the right to use this work for any purpose, without any conditions, unless such conditions are required by law.


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File history

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Date/TimeDimensionsUserComment
current17:44, 20 March 2008998×685 (46 KB)Unify ({{Information |Description=The Monty Hall problem describes a game show with 3 doors. Behind one door is a car and behind the other 2 doors are goats. The probability of choosing the car-door at the start is 1/3. The probability of choosing a goat-door is)
17:44, 20 March 2008998×685 (46 KB)Unify ({{Information |Description=The Monty Hall problem describes a game show with 3 doors. Behind one door is a car and behind the other 2 doors are goats. The probability of choosing the car-door at the start is 1/3. The probability of choosing a goat-door is)
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