Missile simulator game

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A Missile simulator game is the earliest known interactive electronic game. It was created by Thomas T. Goldsmith Jr. and Estle Ray Mann on a cathode ray tube[1] in 1947. The game was a missile simulator inspired by radar displays from World War II. It used analog circuitry, not digital, to control the CRT beam and position a dot on the screen. Screen overlays were used for targets since graphics could not be drawn at the time.[2]

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