Talk:Metaverse

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IS: mér sýnist að þessum tveimur verkefnum hefur lítið orðið ágengt.
EN: It apears to me that these two projects have made little progress.
—Zarutian 02:31 21. july 2005 (UTC)
EN: Should the description of the Metaverse be quoted directly from the book?
—Zarutian 02:34 21. july 2005 (UTC)

"There" is very much farther away from being a metaverse than second life and unlike SL it is not actively trying to implement the metaverse.

Contents

[edit] Digital Biosphere

Apart from the ones you talk, there is also my project at www.digitalbiosphere.com (should be a .org in fact). It is really metaverse oriented, in Java3D. Yet it is not finished/working, but interesting to give people/developers ideas about what a Metaverse should be: that is a VirtualEarth stored as an Object database. Yet I don't dare writting articles about my own projects, this sounds nasty to me. Ok well, not that nasty but yet a bit. Let me know at silvere@digitalbiosphere.com if I should or if you want more info.

[edit] There Is The Metaverse - More So Then Second Life

Hi,

I seriously don't know where you got your information but There is so trying to become the Metaverse, more so then Second Life actually. In fact i'd like you to be aware that I switched from Second Life to There. I see more potential in There personally, but that is just my opinion which is soon to become known fact. I don't know why Second Life players have a problem with There. Maybe it is envy, which is completely understandable.

However, I do suggest people do research before they comment. I don't like it one bit when people slam There, but go ahead and slam Second Life all you want. I may not like Second Life too well but lets say i've had bad experiences with Linden Labs, Second Life's creators. Basically, problems above and beyond the imagination. —Preceding unsigned comment added by Joel1120 (talk • contribs) 6:44 Jun 8, 2006 (UTC)


One of the problems with There is that it's a tightly controlled environment. The company that runs There exerts complete control over all content created for the world. That alone puts There at odds with Stephenson's vision of the Metaverse. Add to that the fact that There's currency is not truly liquid. You can put money into the universe, but you can't cash out. It's not a true micro-currency. Also, your invitation to try There won't gain much traction with Mac or Linux users. There is currently a Windows only environment. Linden has at least open sourced the Second Life client and so we will likely see SL clients for many different OS's and devices in the near future.

What's the deal with the Second Life trolls everywhere? "Massively multiplayer online RPGs have also added to the mix. Second Life (which is not actually a game) and There have differentiated themselves from other major players like World of Warcraft by providing a social networking space. Second Life has also begun opening up the normal MMOG architecture, turning it from a game arena into a space in which users can freely develop content and interact for their own purposes." WoW doesn't have a "social networking space"? Wtf? Can we get a slightly toned-down NPOV version of this stuff? --Psm 05:04, 24 September 2007 (UTC)

[edit] Restructuring

I propose that the article should be restructured to divided into three main sections

  1. Stephenson's fiction
  2. Implementations
  3. Other uses of "metaverse".

The material currently in the introduction should be moved to "other". The introduction should briefly mention all meanings/uses of "metaverse". 1Z 18:02, 31 January 2007 (UTC)

Metaverse deserves a wider treatment. It is now a term in common usage (like internet), and when someone (say) in secondlife is told that their experience is a step towards the metaverse, they should be able to come here to find out what the "metaverse vision" is, as well as where the term came from, various implementations that have attempted to realize it, leading to SL and Croquet as the state of the art offerings.

I'll volunteer to start the restructure unless there are objections from this page

Andy Abrahamson 19:10, 2 February 2007 (UTC)

Nahh... I think Metaverse is taking a meaning. The origin of the word should be noted. But the word stands in its own right. User: Yesha Sivan 19:12, 10 February 2007

[edit] Second Life: correction

This is incorrect: "Second Life has also begun the process of opening up the MMOG architecture, turning it from a game arena into a space in which users can develop content and interactions for their own purposes".

To say that Second Life is tranistioning from a "game envirnoment" to something else is incorrect. Second Life is a not a game. If you wanted to reduce it to anything, you could say it's a multiuser 3d chat environment in which the environment is built by the users.

Over time, people have used the freedom within Second Life to create game-like activities within it. As opposed to the comment that was listed, it'd be more accurate to says the opposite of what was said, in other words: "Second Life has over time added game-like experiences, turning it from a space in which users can develop content and interactions for their own purposes, to a simulation that has some areas which are game arenas" —The preceding unsigned comment was added by Adamqkane (talk • contribs) 22:41, 28 April 2007 (UTC).

Adamqkane 22:43, 28 April 2007 (UTC) adamqkane

Hi Adam. I totally agree with your assessment of SL. Its probably just the choce of words that needs changing. The article doesnt say that Second Life is transitioning, but that Second Life is bringing the MMORG architecture into the mainstream from the "game" arena where it developed. It is the immersive architecture that is transitioning. Clumsy words for an important development. Second Life showed how the immersive idiom has uses way beyond RPG.

Andy Abrahamson 16:26, 30 June 2007 (UTC)

SL is "bringing the MMORG architecture into the mainstream"? Other virtual worlds have orders of magnitude more participation than SL, and SL now is the mainstream? Can the SL trolls please at least stay over on the SL page?--Psm 05:06, 24 September 2007 (UTC)

[edit] Economics and Regulation

"Economic activity within virtual worlds cannot stay unregulated." This sounds like personal opinion and as such has no place in an encyclopaedia. —Preceding unsigned comment added by Stormerne (talkcontribs) 21:46, 30 August 2007 (UTC)

[edit] Other meanings

Isn't metaverse the nave given to the set of all parallel universes in some science-fiction comic books, a bit like the word multiverse?

--20:34, 6 January 2008 (UTC)Rwatuny (talk)