Talk:List of cooperative video games
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[edit] Description
I created this manually edited table to support sorting and keep rather critical information about the co-op titles listed in Category:Cooperative video games. Most of the currently incomplete fields will be filled out with time. Please do not delete them.
- If you're new to wiki editing, append new game entries (alphabetically or to the end of the table) using the following format:
|- | [[wiki gamename|display text]] | [[wiki of the gaming platform|display text]], e.g. [[Game Boy Advance|GBA]] | [[Genre]] (please use "conventional" simplified genre descriptions - the rest is accessible through the game page | Year of release (if EU/JP/US/etc release dates differ, use the earliest one) | Maximum # of players, in Co-op gamemodes only (other modes often support more players) | Extra Controller/LAN/Xbox Live/System Link/Internet/Etc | Split/Shared/Full/Etc | Yes/No | Any useful comments related to the co-op aspects of the game. Remember to keep it simple and to the point.
- I recommend using separate entries for each platform unless they are nearly identical (just take a look at the "Tom Clancy's Ghost Recon Advanced Warfighter" entries to see why). I also urge you to be consistent and always use same abbreviations and/or acronyms to allow for more accurate sorting. For specific gametype information, just use the subgenres as piped links on more generalized genre definitions:
[[Shoot 'em up]] [[Run_and_gun|Shoot 'em up]] [[Multidirectional shooter|Shoot 'em up]]
Which will still look (and sort) as Shoot 'em up Shoot 'em up Shoot 'em up. Remember, there's no need for extensive particulars. Visitors can always click on the title link to get more information about the game.
One additional note: there are quite a few titles that span multiple platforms but only have functional co-op in just one or two of them. For example, Return to Castle Wolfenstein is a PC/PS2/Xbox title that only has co-op in the Xbox version that came out two years after the original release. Same thing with Quake II: as I recall, the N64 and PSX versions did not contain any cooperative gamemodes at all. I think it's best not to assume such things and not automatically include all game versions without being fairly sure that they also belong to the list. —Preceding unsigned comment added by Rankiri (talk • contribs) 18:31, 16 February 2008 (UTC)
- As of now, I didn't enter any of the older (pre-NES) platforms, such as Commodore 64, ZX Spectrum, or downright antiquated Sinclair ZX81, into the Platform column. The already bloated table just would look so much messier otherwise. Obviously, this arbitrary decision is completely opened to suggestions, but right now I just include more recent platforms and label the rest as "Other", pipe linking it to the game's main page.
[edit] References
As of today (22 March 2008), all of the entries were either made or double checked by me. The information given here is mostly reliable but definitely not perfect. Most of the information was taken from meta reviewer www.gamerankings.com and such major game reviewing sites as www.gamespot.com, www.ign.com, and www.gamespy.com. I also used my personal experience in several cases, mainly for the Additional Notes section. Some of the older or less known games on the list were not reviewed by any major websites. I used data available on their Wikipedia pages and tried to search for some sort of verification on the Web in most of the cases.
This is still work in progress. Currently unverified or partially verified (untrustworthy sources) entries are followed by (?).
[edit] Players
When inputing the number of player(s) in a game, should you include the bot(s) too? For example: In Battlefield 2 there are two teams of 8 (Total 16, default Single-player/LAN play match) and let's say that one other human player, yourself, and a group bots play against another team of bots. Should the article list 2-player cooperative play instead of 8? This would only occur with games that have no clear-defined number of bots and players in a game (Battlefield series, Vietcong, etc). I believe that the number of players should be left blank and a note that indicates the number of bot(s) that could be ingame would be added to the 'Additional Note' section. ♠K | ☢ 05:41, 16 March 2008 (UTC)
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- It's definitely not 2-player. You can get up to 8 human players to play vs AI without crossing or otherwise blurring the border between cooperative and competitive types of gameplay. Since leaving blanks is less informative and not as convenient for sorting, I suggest you use 8 (16 for 32-player games, etc) and add the specifics into Additional Notes. Rankiri (talk) 06:51, 16 March 2008 (UTC)

