World War II Combat: Iwo Jima
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| World War II Combat: Iwo Jima | |
|---|---|
| Developer(s) | Direct Action Games |
| Publisher(s) | Groove Games |
| Distributor(s) | Atari |
| Engine | Unreal Engine 2.0 |
| Platform(s) | PC, Xbox |
| Release date | July 18, 2006 |
| Genre(s) | First-person shooter |
| Mode(s) | Single player, Multiplayer |
| Rating(s) | ESRB: Mature (M) |
| Media | CD |
| System requirements | Pentium III 1Ghz CPU
|
World War II Combat: Iwo Jima is a budget-priced first-person shooter developed by Direct Action Games and published by Groove Games. Like its predecessor, World War II Combat: Road to Berlin, it received extremely negative reviews from reviewers and users alike. It suffered from many of the same problems of the first game.
[edit] Reception
Official Xbox Magazine gave the game a 2.0 out of 10.0, mainly because of the improvements, such as the fact the Allies from the previous game have been taken out of this version, slight AI improvement & Weapons updates. However, many of the old problems remain.[citation needed]

