Hunter, in Darkness

From Wikipedia, the free encyclopedia

Hunter, in Darkness is a 1999 interactive fiction game by Andrew Plotkin, written in Inform. It won the "Best Individual Puzzle" and "Best Setting" categories in the 1999 XYZZY Awards, and came in eighth overall in the 1999 Interactive Fiction Competition.

The game is inspired by Gregory Yob's seminal 1972 computer game Hunt the Wumpus. As in Hunt the Wumpus, the player's goal is to locate and defeat the titular beast within its cave. However, Hunter, in Darkness emphasizes the setting, describing the cave in much greater detail than the earlier work.

The game features an experimental system of movement. Instead of typing compass directions, players move between locations by following clues in their surroundings, such as sounds and locations of objects.

[edit] References