HIVE
From Wikipedia, the free encyclopedia
For other uses, see HIVE (disambiguation).
HIVE is an abstract game programming library. It is designed to be simple and easy to understand. As of now, it is only for Microsoft Windows and C/C++.
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The graphics system is double buffered. A call to update() refreshes (render the double buffer) the screen. update() also receives input from the mouse and keyboard, storing them into global variables. Graphics are generally outputted via sprites, or 2D images comprised of frames that are loaded from bitmaps. However, in order to draw a sprite on the double buffer, you must use an object, which contains information that would vary between renders, such as the frame. Primitives also exist for graphical output.

