Guardic
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| Guardic | |
|---|---|
| Developer(s) | Compile |
| Publisher(s) | Compile |
| Designer(s) | Pac Fujishima |
| Platform(s) | MSX |
| Release date | 1986 |
| Genre(s) | Arcade |
| Mode(s) | Single player |
| Rating(s) | N/A |
| Media | tape, diskette |
| Input methods | keyboard, joystick |
Guardic is an action game for the MSX computer created and developed by Pac Fujishima while working for Compile, the same creators of the long-running Zanac series.
However, Guardic is unique from its more straightforward cousin (and other scrolling shooters) by allowing the player to choose stages, connected by a maze with a hundred of interconnected stages. Each stage is a not-scrollable single screen and had 1 to 3 groups of different enemies. The player is allowed to "buy" ship treats like speed, weaponry and special powers, before each stage, a departure from the traditional scrolling-shooter power up system. In the end of each stage, the ship could safely fly through a scrollable maze to other stage.
Guardic was not a hit, and this quirky shooter was never released outside the country of Japan. However, it did inspire a cult classic, the beloved NES shooter The Guardian Legend (known as Guardic Gaiden in Japan).

