Gradius Galaxies
From Wikipedia, the free encyclopedia
| Gradius Galaxies | |
|---|---|
![]() North American cover art |
|
| Developer(s) | Mobile21 |
| Publisher(s) | Konami |
| Designer(s) | Hideaki Fukutome |
| Platform(s) | Game Boy Advance |
| Release date | EU November 9, 2001 NA November 12, 2001 JPN January 17, 2002 |
| Genre(s) | Horizontal scrolling shooter |
| Mode(s) | Single player |
| Rating(s) | ESRB: Everyone CERO: All Ages ELSPA: 11+ |
| Media | Cartridge |
Gradius Galaxies is a horizontally-scrolling shooter handheld video game published by Konami in 2001. The game, released for the Game Boy Advance, is the only Gradius title to be available for the system.
The game was renamed Gradius Generation in Japan and Gradius Advance in Europe.
[edit] Gameplay
Gradius Galaxies plays almost identically to other titles in the series. The player takes control of the Vic Viper spacecraft attacking onslaughts of enemies. All the traditions of Gradius are present: moai, an undefended final boss, and the power meter. The weapons system remains mostly unchanged as the configurations available are identical to Gradius III, with the exception that the edit mode is missing. There are four different types of weapons configurations: balanced (traditional Gradius), wide area (Salamander), power, and air-to-ground. Each configuration has the Vic Viper in a different color. Unlike Gradius III, there are only two shield options: shield and force field. In addition, the S.Option ("snake option") is also not present in this version. The player can however choose to have the computer assign weapon powerups automatically or leave it manual.
[edit] External links
- Gradius Galaxies review @ Gamespot
- Gradius Galaxies @ Gradius Homeworld
- Gradius Galaxies at MobyGames
|
||||||||


