Image:GeometryShader.MaxDZ8.svg
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GeometryShader.MaxDZ8.svg (SVG file, nominally 234 × 269 pixels, file size: 23 KB)
File history
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| Date/Time | Dimensions | User | Comment | |
|---|---|---|---|---|
| current | 18:48, 16 April 2007 | 234×269 (23 KB) | MaxDZ8 | ({{Information |Description=Diagram of a geometry shader. |Source=My own work, inferred from various GLSL and D3D docs. |Date=26/03/07 dd/mm/yy |Author=MaxDZ8, see English wiki. |Permission=Public domain (but if you want to cite me, I would be glad). |othe) |
| 18:47, 16 April 2007 | 234×269 (23 KB) | MaxDZ8 | ({{Information |Description=Diagram of a geometry shader. |Source=My own work, inferred from various GLSL and D3D docs. |Date=26/03/07 dd/mm/yy |Author=MaxDZ8, see English wiki. |Permission=Public domain (but if you want to cite me, I would be glad). |othe) | |
| 16:15, 27 March 2007 | 117×131 (23 KB) | MaxDZ8 | (== Summary == {{Information |Description=Diagram of a geometry shader. Previous version didn't note the fact the GS output a primitive stream. This is now somewhat similar to what happens. |Source=My own work, inferred from various GLSL and D3D docs. |Dat) | |
| 17:14, 26 March 2007 | 117×131 (20 KB) | MaxDZ8 | ({{Information |Description=Diagram of a geometry shader. |Source=My own work, inferred from various GLSL and D3D docs. |Date=26/03/07 dd/mm/yy |Author=MaxDZ8, see English wiki. |Permission=Public domain (but if you want to cite me, I would be glad). |othe) |
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