Geist3D
From Wikipedia, the free encyclopedia
| Geist3D | |
|---|---|
Screenshot of Geist3D |
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| Developed by | Geist3D |
| Latest release | 0.99 / April 01, 2006 |
| OS | Windows |
| Genre | 3D computer graphics software |
| License | GPL |
| Website | www.geist3d.org |
Geist3D is a free software program for real time modelling and rendering three-dimensional graphics and animations. At this time Geist3D is only available for the Microsoft Windows operating system.
[edit] Overview
Geist3D began as a Ph.D. research project at the University of Victoria in 2001. It was originally designed as a robotics simulation tool, but over the past five years it has grown into a more general graphics engine that computes rigid body physics, generates planetary-sized terrain and renders skeletal based characters. Geist3D also provides a combination of Petri Nets and Lua scripts as a programming language to interpret virtual sensor input and control the parameters of a simulation. The editor has a comprehensive user interface to construct 3D models, Petri Nets, Lua scripts and OpenGL 2.0 shading language programs using drag-and-drop operations and integrated source code editors.






