Lord of the Rings: Game One
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| Lord of the Rings: Game One | |
|---|---|
| Developer(s) | Beam Software |
| Publisher(s) | Melbourne House |
| Designer(s) | Philip Mitchell |
| Platform(s) | ZX Spectrum Commodore 64 BBC Dragon 32 Apple Macintosh Apple II PC |
| Release date | 1985 |
| Genre(s) | Adventure |
| Mode(s) | Single player |
| Rating(s) | N/A |
| Media | tape floppy disk |
| Input methods | keyboard |
Lord of the Rings: Game One (released in North America as The Fellowship of the Ring Software Adventure) is a computer game released in 1985 and based on the book The Fellowship of the Ring, by J. R. R. Tolkien. It was the follow-up to the 1982 game The Hobbit, although did not reach the same level of critical and commercial success as its predecessor, and is considered vastly inferior by the gaming community, many complaining about the removal of the real-time aspects and complex AI patterns of the previous entry and puzzles that lacked coherent solutions.

