Game Design Workshop
From Wikipedia, the free encyclopedia
Game Design Workshop: Designing, Prototyping and Playtesting Games is a book on game design by Tracy Fullerton, with Steven Hoffman and Chris Swain, originally published by CMP Books in 2004 and currently available from Focal Press.
The book is based on the core game design curriculum taught at the Interactive Media Division of the USC School of Cinematic Arts.
[edit] See also
[edit] External links
- Official Focal Press website, featuring a downloadable chapter and a Table of Contents.

