GameMaker Language Command Line Interpreter
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| It has been suggested that this article or section be merged into Game Maker Language. (Discuss) |
| GMLCMD | |
|---|---|
GMLCMD running on Windows XP. |
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| Design by | Leif Greenman |
| Developed by | Leif Greenman |
| Latest release | 1.2.0.0 / March 3, 2007 |
| OS | Microsoft Windows |
| Available in | English |
| Genre | Programming/Debugging |
| Website | www.greenmangames.vze.com |
The GameMaker Language Command Line Interpreter (GMLCMD) is a GML parser and command interpreter built under Game Maker by Mark Overmars and usable on Windows 98, Windows XP, and Windows Vista. It includes many built in functions to work with such things as hexidecimal and other number systems and to do simple disk operations such as erase files and write data. It also contains an extensive help system that details all aspects of its internal commands and a special batch scripting language.
Contents |
[edit] File Types
GMLCMD recognizes standard GML files exported by Game Maker as well as its own native gmlbatch batch scripts and gmlscript files (containing the source of a single script in GML). It also can execute standard bat files using cmd.exe.[1]
[edit] Scripts
Scripts for GMLCMD may be written using GMLCMD internal commands, or using GML.
[edit] References
- ^ Greenman, Leif. GreenMan Games. Retrieved on 2006-11-28.

