Talk:G-Police
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I jsut created this article simply because I relised that while this game was mentioned in several articles there was no article for it. I haven't played it in a long while so I've only added the opening parts of the plot and the first few characters introduced. An article for its sequal should probably also be started. —Preceding unsigned comment added by Bisected8 (talk • contribs)
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[edit] Release dates
I've noticed that only the US release date was listed, could someone add the full list (taken from gamefaqs.com);
- G Police SCEE 09/30/97 US
- G-Police Psygnosis 10/1997 EU
- G-Police SCEI 11/19/98 JP
Bisected8 11:25, 8 October 2006 (UTC)
[edit] Little bit of clean up
I played this game when my family first got a computer, back when Gateway was the best (that tells you how long it's been...). I'm going to do my best to clean up this article and refine it a little.--Fluke 03:51, 24 December 2006 (UTC)
- IIRC this game was bundled with Gateway 2000 Pentium II CPUs with MMX, and g-police was supposed to "show off" the new MMX instructions. Sneakernets (talk) 21:45, 29 November 2007 (UTC)
[edit] Year the game takes place
"Set in the year 2089"
I remember that the intro in the game says the game takes place in the year 2097 (Wipeout 2097 reference?) rather than 2089. --Mika1h 17:15, 21 February 2007 (UTC)
- I don't think it was a Wipeout 2097 reference, just that both games were released in 1997, making the game take place 100 years after it was released. ~~Neo 2.3 Hylan 19:19, 4 July 2007 (UTC)
[edit] Correction to Cause of Havoc Crashes
I have the PC CD-ROM version of this game that came out with my 1998 computer's software bundle. I believe that the Havoc malfunctions were caused not by the microchip, but rather a virus uploaded by the traitor Ricardo into the avionics systems. The microchip in the brain was the MOTIVE Nanosoft had for killing these pilots...they wanted to use their recorded piloting/combat skill to function as the basis of their automated systems AI (ships and turrets). And the ultimate goal was to kill Horten so they could utilize his strategic/tactical brilliance in their new battle-cruiser AI, and thereby possess an unstoppable war machine that would ensure Nanosoft Corporation's complete dominance in the colonies.

