Talk:Forced perspective
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[edit] Role of light
A miniature model is CLOSER than it appears to be and so requires LESS light. Also the whole argument is irrelevant if shot with homogenous lighting or outside. An object only appears dimmer when further away if moving into an area of less light.
[edit] Forced perspective in architecture that isn't Disney or Vegas?
Does anyone know of an example of f.p. not located at a theme park or in Vegas? Something that isn't merely a replica of an existing building? I personally only know of all the postmodern stuff. Tomsintown 23:51, 29 August 2006 (UTC)
[edit] How do they do it?
Okay, you've defined what f.p. is. Now, would you please describe how they do it? --Uncle Ed 23:45 Feb 20, 2003 (UTC)
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- I'm not in film but I'll do my best. Will begin within the hour. -- Goatasaur
There is a famous cathedral that has a painting on its ceiling, that gives the impression of a massive domed structure overhead when one looks up, in fact I believe there are birds in the painting... I have seen pictures of it but cannot recall its name. -- Goatasaur
I've added as much as possible without cluttering, but this might now need cleaning up and wikifying. I think 'The Role of Light' could really do with a good quality diagram to clarify the explanation. Bigpinkthing 14:48, 7 July 2006 (UTC)
[edit] Spoiler warning
Spoiler warning needed for 1] end of film, 2] shows resolution of main character's spiritual quest, 3] reveals surprising change of last shot from "character returns to family home" to "character returns to spiritual home". "alyosha" 05:48, 18 December 2005 (UTC)
[edit] Possible content
Is there any mathamatical principles or rules of thumb when it comes to creating the desired perspective effect? I'm thinking for architecture, if there is a ratio that can be applied. Thanks.
[edit] Pictures of Leaning Tower of Pisa?
Almost every tourist that visits the tower takes a picture of themselves in various poses trying to push the tower up, carrying it on their back etc... The photos would make a good illustration
[edit] Subject much too inclusive
Forced perspective means just one thing: the progressive reduction in the size of objects to increase the appearance of depth, usually, but not always, in a two-dimensional image. In some cases, rectangular objects like buildings are built as trapezoids so that their converging lines simulate perspective. (For the seldom-seen Billy Wilder film, Kiss Me, Stupid, the entire town of Climax, Nevada was built on a single soundstage, requiring multiple uses of forced perspective. For example, the entire front of a small house was set to the left of and parallel to the camera position, with the front door at the end of the porch nearest the camera. The door, porch, and steps were full-size, but the facade tapered until the far end of the same porch was only perhaps 5 feet high. On the flat screen, the 10-foot wide trapezoidal facade appears to be a 25 foot rectangle.) In other cases, different elements are made progressively smaller as they recede from the camera. In still others (like the Casablanca example cited) The background objects and people are all uniformly smaller than those in the foreground.
However, an iguana placed in the foreground, far in front of human actors in order to simulate a dinosaur is not "forced" perspective, but simply a different form of trick photography, based on the fact that viewers estimate the size of objects by reference to other, known, objects in the same image. It is not the perspective that is faked but the apparent size. (In the real world, things only appear to diminish in size as they actually recede in three-dimensional space; in the two-dimensional image world, things only appear to recede as they actually diminish on the image plane.)
This article should be re-written. Jim Stinson 21:01, 2 August 2007 (UTC)

