Castlevania: Dracula X
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| Castlevania: Dracula X | |
|---|---|
| Developer(s) | Konami |
| Publisher(s) | Konami |
| Series | Castlevania |
| Platform(s) | SFC/SNES |
| Release date | JP July 21, 1995 NA September, 1995[1] EU February 22, 1996 |
| Genre(s) | Platform game |
| Mode(s) | Single player |
| Rating(s) | ESRB: K-A (Kids to Adults) |
| Media | 16-megabit cartridge |
Castlevania: Dracula X is a platform game developed and published by Konami and based on Akumajou Dracula X: Chi no Rondo, which was previously released on the PC Engine in 1993 (never released outside of Japan until the 2007 PSP remake Castlevania: The Dracula X Chronicles). It is the final Castlevania installment to be released for the Super Nintendo Entertainment System. It shares the gameplay and storyline of Chi no Rondo, but the levels had been completely redesigned and many other elements were completely taken out of the game. In Japan, it is known as Akumajō Dracula XX (悪魔城ドラキュラXX Akumajō Dorakyura Daburu Ekkusu?, lit. "Demon Castle Dracula Double X") and in PAL regions, it is known as Castlevania: Vampire's Kiss. Castlevania: Dracula X was released in Australia in an uncensored version, and under the Vampire's Kiss title.
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[edit] Gameplay
In the PC Engine version, four paths can be taken through the game, while the SFC/SNES release featured only two.[1]
[edit] Story
The story is set in 1792 and follows Richter Belmont as he tries to destroy Dracula.[1]
[edit] Development
The game is very much a remake of Akumajou Dracula X Chi no Rondo that was released on the PC Engine only in Japan.[1]
[edit] Reception
IGNs retrospective on Castlevania referred to this game as one of the best traditional Castlevania games, and that it "holds its own" in terms of graphics, including a brighter color palate, and Mode 7 graphics. They said it did suffer, however, from weak A.I and poor level layout.[1]
[edit] References
[edit] External links
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