Doom Editing Utility
From Wikipedia, the free encyclopedia
| This video game-related article may require cleanup to meet Wikipedia's quality standards or the Video Games project's guidelines. Video game-related articles should adhere to the Manual of Style and should not contain unverifiable information nor should it have gameplay instructions. This article has been tagged since May 2008. |
Doom Editing Utility (DEU) allows the creation and editing of WAD files for use with id Software's computer game Doom.
DEU was originally developed between January and May 1994. It was made possible by Matt Fell's release of the Unofficial Doom specifications. Brendon Wyber released the first public version of DEU into the public domain on 26 January 1994. Shortly thereafter Doom enthusiasts became involved with further enhancing the DEU program. Raphaƫl Quinet spearheaded the program development efforts and overall project release while Steve Bareman lead the documentation effort and creation of the DEU Tutorial. More than 30 other persons also helped with the effort and their names appear in the README.1ST file included with the program distribution.

