Discs of Tron

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Discs of Tron
Screenshot from Discs of Tron
Developer(s) Bally Midway
Publisher(s) Bally Midway
Designer(s) Robert Dinnerman
Platform(s) Arcade, Xbox Live Arcade
Release date 1983
Genre(s) Retro/Arcade
Mode(s) Single player
Input methods Push-down-pull-up Rotary dial, 8-way joystick w/ trigger and thumb button, Gamepad
Cabinet Upright, environmental and second style of upright made from the front half of unsold environmental cabinets.
Display Raster, standard resolution (512 by 480) Colors 16, horizontal

Discs of Tron is the second arcade game based on 1982 Disney movie Tron.

[edit] Description

While the first Tron arcade game had several mini-games (Gridbugs, Light Cycles, entering the MCP cone and Tanks), Discs of Tron is inspired by the short sequence in Tron the film where the character Flynn beats another trapped program and eventually "derezzes" him. Tron is also introduced, beating four "computer players" very early in the movie.

In the movie, both players stand on top of a platform made of five concentric circles that disappear if an energy pellet, thrown from an arm extension touches a target between both platforms. Discs of Tron uses several platforms, and the player must beat Sark by throwing discs at him (a maximum of three at a time, which would return to the player) and eventually derezz him or push him outside the platforms. While the player, along the discs, can use a deflector, Sark has two more weapons: a chaser and a super chaser, that can only be destroyed with the discs.

As the game progresses, the player is given different configurations of platform rings to jump and stand on.

[edit] Legacy

This game was released just before the video game crash of 1983. It was ported to the Commodore 64. In 2004, it was released again in the Game Boy Advance game Tron 2.0. On February 13, 2008 Disney Interactive released an updated port on Xbox Live Arcade for the Xbox 360.

[edit] External links