Death Pit
From Wikipedia, the free encyclopedia
| This article has no lead section. To comply with Wikipedia's lead section guidelines, one should be written. Please discuss this issue on the talk page and read the lead section guide to make sure the introduction summarizes the article. |
| This article lacks information on the notability of the subject matter. Please help improve this article by providing context for a general audience, especially in the lead section. (February 2008) |
| Death Pit! | |
|---|---|
| Developer(s) | Clive Townsend |
| Publisher(s) | Durell Software |
| Platform(s) | ZX Spectrum |
| Release date | never |
| Genre(s) | Arcade platform game |
| Mode(s) | Single player |
| Rating(s) | N/A |
| Media | Cassette |
| Input methods | Keyboard, Joystick |
Death Pit was advertised quite extensively in 1985 by Durell Software and was completed but not considered good enough for release. An article in issue 25 of CRASH_(magazine) remarked: "although halfway through the project there was a moment when it looked like the game might make a commercial release, it didn't come up to scratch". Clive Townsend, however, did use some of the routines from this game in the programming of Saboteur.
Contents |
[edit] Plot
The player controls a hero who has to climb down through the Death Pits looking for treasure. Having limited air and ammo the player must avoid huge monsters.
[edit] Gameplay
The player must make his way through the complex of caves to find the treasure.
[edit] Trivia
A lot of Death Pit subroutines were re-used to build the hit Saboteur.

