Darkwatch

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Darkwatch

Developer(s) High Moon Studios
Publisher(s) Capcom (United States), Ubisoft (United Kingdom)
Engine Proprietary; uses RenderWare, Havok, and Quazal
Platform(s) PlayStation 2, Xbox
Release date August 16, 2005
Genre(s) First-person shooter
Mode(s) Single player, Online multiplayer
Rating(s) ESRB: Mature (17+)
PEGI: 18+

Darkwatch is a first-person shooter video game about an outlaw who is turned into a vampire. The game was published by Capcom and developed by High Moon Studios (formerly Sammy Studios) in the United States; in the United Kingdom, it was published by Ubisoft. Darkwatch has received positive reviews from many reviewers, including GameSpot and IGN.

Contents

[edit] Plot

The game follows the exploits of Jericho Cross, an outlaw-turned-vampire, and his employment in the titular organization, an ancient vampire-hunting order known as The Darkwatch. After unwittingly releasing the Darkwatch's greatest enemy, a vampire lord named Lazarus Malkoth, Jericho is conscripted into the Darkwatch as an elite operative.

Jericho, however, is slowly turning into a vampire himself, after being bitten by Lazarus. The game outlines either Jericho's struggle for humanity or his descent into darkness, depending on the player's actions.

[edit] Multiplayer

In multiplayer mode, the player may choose to be two or more players pitted against each other in a regular deathmatch game mode, though a co-operative play mode is available on the PlayStation 2, where the second player plays as a Darkwatch Regulator. One is also capable of playing on Xbox Live, but a System Link mode is lacking.

[edit] History of the Darkwatch

[edit] Ancient times

Rome did not fall to barbaric hordes; it fell to vampires. As flames consumed the empire, a coven of Roman soldiers and priests vowed to search out, study, and destroy the dark lords who toppled Rome, and even as the last library burned, the Darkwatch was born. They took on their symbol as a cross - the religion of their dead empire.

[edit] The Dark Ages

During the Dark Ages, Darkwatch agents operated from fortified monasteries, seeking out advanced military tactics, armor, weapons, and magic from around the world in preparation for the next epoch of war. The Darkwatch spent most of its time gathering information and recourses during the ages.

[edit] Haunted West

The Old West is where the game takes place. The West was not won by the Colt, but by the Darkwatch Redeemer; technology fused with sorcery was the Darkwatch's secret weapon. This is the first time the Darkwatch had used vehicles, and they seemed to be gaining ground on the war. But, a series of unfortunate events would only lead to more disastrous outcomes.

[edit] World Wars

Veterans of World War I told tales of enemies riddled with bullets that still kept coming. Darkwatch commandos were deployed to deal with the resurgence in the great war. After the war, American and European scientists began experimenting with undead soldiers with disastrous outcomes during World War II.

[edit] The Future

In the early 21st century, private military contracts led bloated biotech and weapons companies to push supernatural technologies further, such as vampiric assassins that blended into the population and super-soldiers that could stand massive amounts of damage. Hostile takeovers took a new name as corporations would send assassins to eliminate competition. It was only a matter of time until their own monstrous forces got out of hand. The Darkwatch was forced to take desperate measures to regain control by producing their own super-soldiers. Soon, the entire earth was a battlefield. Nothing was sacred, and there was widespread collateral damage. http://www.darkwatch.com/

[edit] Characters

[edit] Jericho Cross

The main protagonist of the game, Jericho is an infamous outlaw before joining the Darkwatch. During his "one last job" on a train, he releases Lazarus from his prison in a failed attempt to steal the assuming contents. The game proceeds from there.

[edit] Tala

Tala is the second female protagonist until she seduces Jericho and persuades him to bite her during intercourse. The next day, she uses her new abilities for her own benefit. Tala is equipped with a Redeemer and has an unzipped jacket with no brassiere.

[edit] Cassidy Sharp

Cassidy is the first female protagonist, and the very same agent who attempts to stop Jericho on the train in the game's opening sequence. After the explosion of Lazarus' prism, she joins Jericho, but is later murdered by Lazarus. Cassidy returns as a ghost and befriends Jericho, aiding him in his mission to stop Lazarus. Before her death, she is equipped with a Redeemer.

[edit] Supporting Characters

[edit] Brigadier Clay Cartwright

The Commander-In-Chief of the Darkwatch. Cartwright snipes Jericho and enslaves him, forcing him to participate in a series of trials before inducting him into the Darkwatch. Jericho succeeds and becomes Agent 000. Cartwright's fate after Lazarus' siege on the Darkwatch Citadel is unknown. "Don't forget who holds the whip, boy." - Gen. Clay Cartwright

[edit] Jenkins

Jenkins is the Darkwatch's weapons specialist. He supplies the player with a variety of guns, and is rather humorous. His chamber is located before the player enters the ghost chamber. Jenkins is later found dead in his chamber.

[edit] Darkwatch Regulators

Regulators are Darkwatch agents. They appear in the Citadel and outside on various missions. Humorous and sarcastic, they provide covering fire for Jericho as he completes his missions. However, they are easily killed, and must be protected for maximum effectiveness.

[edit] Shadow

Jericho's vampiric horse that appears at his beckon. Shadow never tires, and he never slows. When riding on Shadow, Jericho is granted unlimited ammunition and high attack speed, at the cost of only being able to use the Redeemer.

[edit] Enemies

[edit] Rifleman

Riflemen are re-animated Darkwatch Regulators, and the game's primary enemy sniper. They can be easily recognized by the disheveled Darkwatch uniforms they wear. Their weapon of choice is the Range Rifle or Carbine. When you kill a Rifleman, you can get Range Rifle ammo or Carbine ammo.

[edit] Reaper

The most common enemy. Simply a crazed re-animated skeleton wielding a pair of melee weapons, the Reaper's sole strategy is to attempt to charge and kill its opponent. Easily dispatched, they are the weakest foe Jericho will have to fight.

[edit] Gunslinger

The second most common enemy. Gunslingers are re-animated outlaws whose sole goal in life is to create chaos where they go. Easily recognized by their cowboy hat and shirtless apparel, they can be easily picked out in a fight. Easily killed, they are nonetheless stronger than Reapers, and should be dispatched from afar.

[edit] Oozer

Oozers are grossly obese monsters that vaguely resemble humanoid blobs in overalls. They have no eyes, and burst out of the ground to attack. Oozers should be avoided in melee, as they carry a pair of large cleavers that they use to great effect. At range, they vomit acid that can be easily dodged. Oozers should be approached with extreme caution.

[edit] Kegger

Keggers are Reapers who have forsaken their weapons, and instead charge at foes whilst carrying a lit barrel of dynamite. The barrel can be easily shot to explode, and the Kegger can be shot down, dropping the barrel, which then explodes.

[edit] Banshee

Flying undead whores who hurl energy balls at Jericho, the Banshees are more of a nuisance than anything else. Having a high health capacity is their only strength, aside from maneuverability. Banshees are weak against melee attacks, and can be easily shot down from afar.

[edit] Braves

Braves are re-animated Native Americans (presumably Sioux or Cheyenne), and attack with Tomahawks and Bows-and-Arrows. They move quickly and attack in groups, but are easy to kill.

[edit] Vipers

Vipers are low-ranking vampires who serve Lazarus. Tall and leering, they can be easily recognized by their impressive height, red cowls, and grinning, fanged mouths. Vipers teleport to attack, and can take a large amount of damage. They teleport away when damaged, yet can be taken down with perseverance.

[edit] Banditos

Banditos are huge, fat, undead Mexican bandits. Instantly recognizable by their huge girth and large, pointed hats, they are slow to move yet can both deal and take very large amounts of damage. Carrying Shotguns, Banditos should not be approached, as their ranged attack is very damaging. When they get close enough, they charge and start beating on you with axe-blades attached to their Shotgun barrels. Banditos are best killed from a distance after taking heavy damage.

[edit] Undead Rider

Undead Riders are pretty much Gunslingers on undead horses. You only see Undead Riders in missions when you're on your horse. Killing Riders is pretty tricky if you've never done it. While on a horse, Undead Riders are easily killed by shooting their horses. A few shots to their horses and they fall to the ground and explode into a mist of blood.

[edit] Lazarus Malkoth

The founder of the Darkwatch, Lazarus was possessed by a demon and turned against his organization. The Darkwatch chased him across Europe and into America where they managed to capture him, loading him on a train bound for their headquarters. However, that particular train is soon robbed by Jericho, amidst a fierce battle between the soldiers aboard and Lazarus' undead minions.

[edit] Weapons

[edit] Redeemer

The standard weapon for the game, the Redeemer is a large revolver pistol that does a medium amount of damage. By holding the fire button, Jericho is able to fan the hammer of the Redeemer, increasing the rate of fire. However, it suffers from noticeable recoil during this action.

[edit] Rail Rocket

Converted from a Navy Signal Cannon, the Rail Rocket is an extremely powerful weapon. It can kill most enemies with a single shot, and the melee attack from it is enough to send enemies flying. However, the Rail Rocket suffers from low ammo and a long reload time.

[edit] Range Rifle

The Range Rifle is a highly effective sniper rifle. Everything about the Range Rifle is dedicated to long-range combat, particularly the scope. The scope is extremely delicate, making it difficult to use for anything other than very long range.

[edit] Carbine

The Carbine is a reinforced neutral ranged rifle that serves as the standard weapon among Darkwatch Regulators. It also has a grafted blade-edged stock that is useful for melee.

[edit] Dual Pistol

A pair of revolvers. Very effective at close-range, and has excellent melee.

[edit] Shotgun

A massive four-barreled Shotgun, this weapon is extremely effective at medium-close range, and its melee attack is amongst the most powerful. Its reloading rate is at medium.

[edit] Gatling Turret

A pair of Gatling Guns attached to a fixed turret, these can mow down enemies like wheat. Used on all trains and in every emplacement, they are the Darkwatch's primary stationary defense.

[edit] Cannon Turret

A massive cannon on a fixed base, the Cannon Turret can blast away anything. Only available in multiplayer mode.

[edit] Coyote

A Darkwatch dune buggy/atv with mounted Gatling Gun's on the top of it. Very durable and very powerful, it makes it a valuable asset to the Darkwatch. However, it only appears briefly in one mission in the game.

[edit] Trivia

  • The developers licensed Ennio Morricone's main theme from The Good, The Bad, and The Ugly. The theme was remixed to fit the horror feel of the game. The remaining music on the soundtrack is completely original, co-composed by Mike Reagan, a veteran film and game music composer, and Asdru Sierra, front-man for Latin Grammy-winning indie band Ozomatli.
  • Tala is voiced by Rose McGowan, best known for her starring role on the television series Charmed. Cassidy Sharp is voiced by Jennifer Hale.
  • In the cutscene entitled "Prom Night" during the sex scene between Jericho and Tala, Tala is completely naked while Jericho is fully or mostly clothed (since his lower half is not shown).
  • Tala appears nude in the October 2004 issue of Playboy.

[edit] See also

[edit] External links

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