Cribbage (statistics)

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Main article: Cribbage

Some cribbage statistics are

Contents

[edit] Distinct hands

  • There are 12,994,800 possible hands in Cribbage: 52 choose 4 for the hand, and any one of the 48 left as the starter card.

{52 \choose 4} \times 48 = 12,994,800

  • 1,009,008 (approximately 7.8%) of these score zero points.[1]

[edit] Maximum scores

  • The highest score for one hand is 29: 555J in hand with the starter 5 of the same suit as the Jack (8 points for four J-5 combinations, 8 points for four 5-5-5 combinations, 12 points for pairs of 5s and one for his nob).
  • The second highest score is 28 (hand and starter together comprise any ten-point card plus all four 5s, apart for the 29-point hand above).
  • The third highest score is 24 (A7777, 33339, 36666, 44447, 44556, 44566, 45566, 67788 or 77889).
  • The highest score as a dealer from the hand and crib is 53. The starter must be a 5, the hand must be J555, with the Jack suit matching the starter (score 29), and the crib must be 4466 (score 24), or vice versa.
  • The highest number of points possible (excluding pegging points) in one round is 77. The dealer must score 53, the opponent must then have the other 4466 making another 24 point hand for a total of 77.
  • The highest number of points from a hand that has a potential to be a "19 hand" is 15. It is a crib hand of one suit, 46J and another ten card, with a 5 of that suit cut up. The points are 15 for 6, a run for 9, nobs for 10, and a flush for 15. Any of the following cards in an unlike suit yields a "19 hand"; 2,3,7,8,and an unpaired ten card.
  • The most points that can be pegged by playing one card is 15, by completing a double pair royal on the last card and making the count 15: 12 for double pair royal, 2 for the 15, and 1 for the last card. For this to happen in a two-player game, the dealer must have two ten-value cards and two 2s, and the non-dealer must have one ten-value card and 722. The play must go: 10-10-10-go; 7-2-2-2-2. For example:
Alice
(dealer)
Bob
Player Card Cumulative Score Announced
Bob 10 "ten"
Alice 20 "twenty"
Bob 30 "thirty"
Alice 1 point to Bob (30 for one) "go"
Alice 7 "seven"
Bob 9 "nine"
Alice 11 2 points "eleven for two"
Bob 13 6 points "thirteen for six"
Alice 15 15 points (double pair royal,
fifteen, last card)
"fifteen for fifteen"


[edit] Minimum scores

  • The dealer in two-player, 6-card cribbage will always peg at least one point during the play (the pegging round), unless the opponent wins the game before the pegging is finished. If non-dealer is able to play at each turn then dealer must score at least one for "last"; if not, then dealer scores at least one for "go".
  • If a player holds a 5 in his hand, he is guaranteed at least two points.
  • While 19 is generally recognized as "the impossible hand", meaning that there is no combination of 5 cards that will produce a score of 19 points, scores of 25, 26, 27, and greater than 29 are also impossible in-hand point totals.[1] Sometimes if a player scores 0 points in their hand they will claim they have a "19-point hand."[2]

[edit] Odds

  • The odds of getting a 28 hand in a two-player game are 1 in 15,028.
  • The odds of getting a perfect 29 hand in a two-player game are 1 in 216,580[3].
  • The odds of getting a perfect 29 hand in a three- or four-player game are 1 in 649,740.


Scoring Breakdown[4]

Score Number of hands
(out of 12,994,800)
Percentage of hands Percentage of hands at least as high
0 1009008 7.7647 100
1 99792 0.7679 92.2353
2 2813796 21.6532 91.4674
3 505008 3.8862 69.8142
4 2855676 21.9755 65.928
5 697508 5.3676 43.9525
6 1800268 13.8538 38.5849
7 751324 5.7817 24.7311
8 1137236 8.7515 18.9494
9 361224 2.7798 10.1979
10 388740 2.9915 7.4181
11 51680 0.3977 4.4266
12 317340 2.4421 4.0289
13 19656 0.1513 1.5868
14 90100 0.6934 1.4355
15 9168 0.0706 0.7421
16 58248 0.4482 0.6715
17 11196 0.0862 0.2233
18 2708 0.0208 0.1371
19 0 0 0.1163
20 8068 0.0621 0.1163
21 2496 0.0192 0.0542
22 444 0.0034 0.0350
23 356 0.0027 0.0316
24 3680 0.0283 0.0289
25 0 0 0.0006
26 0 0 0.0006
27 0 0 0.0006
28 76 0.0006 0.0006
29 4 0.00003 0.00003

[edit] Point scoring

  • In a 2-person game, non-dealer can theoretically score the first 18 points on a deal: the first 7 cards played are in the order 2,A,3,5,4,7,6, and dealer's last card is 4 or larger for "go". Non-dealer scores for runs of 3, 5, and 7, plus 2 for fifteen and one for "go".
  • In a 2-person game, dealer can score the first 26 points. Dealer holds 4,4,4,7, non-dealer holds 4,8,10,K, and the starter is a jack. The sequence of play is 8, 7, 4, 4, "go", 4, "go", 4; K, 10. Dealer scores 2 for his heels, 2 for fifteen, 2 for pair, 6 for pair royal, 12 for double pair royal, and 2 for 31; non-dealer then scores 1 for last.

[edit] Card combinations

  • A hand of four aces (AAAA) is the only combination of cards wherein no flip card will add points to its score.
  • There are 71 distinct combinations of card values that add to 15:
Two
cards
Three
cards
Four cards Five cards
X5
96
87
X4A
X32
95A
942
933
86A
852
843
77A
762
753
744
663
654
555
X3AA
X22A
94AA
932A
9222
85AA
842A
833A
8322
76AA
752A
743A
7422
7332
662A
653A
6522
644A
6432
6333
554A
5532
5442
5433
4443
X2AAA
93AAA
922AA
84AAA
832AA
8222A
75AAA
742AA
733AA
7322A
72222
66AAA
652AA
643AA
6422A
6332A
63222
553AA
5522A
544AA
5432A
54222
5333A
53322
4442A
4433A
44322
43332
Note: "X" indicates a card scoring ten: 10, J, Q or K

[edit] References

  1. ^ a b Steven S. Lumetta (2007-05-15). Amusing Cribbage Facts. Retrieved on 2008-03-03.
  2. ^ Weisstein, Eric W.. Cribbage. MathWorld. Retrieved on 2008-03-02. “All scores from 0 to 29 are possible, with the exception of 19, 25, 26, and 27. For this reason, hand scoring zero points is sometimes humorously referred to as a "19-point" hand.”
  3. ^ Cribbage Corner (2008-05-05). Perfect cribbage hand odds. Retrieved on 2008-05-05.
  4. ^ Thanks to Steven S. Lumetta