Talk:Conquest (gametype)
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[edit] gametype modes
I added the gametype modes. If it's not needed, please delete. The sections can be enhanced, if necessary. --Putmalk 13:54, 2 April 2007 (UTC)
[edit] Images
Also, if anyone can upload images, it'll be greatly appreciated. This article needs lots of clean-up and added info to it. --Putmalk 02:27, 27 April 2007 (UTC)
[edit] Speed of capture
If 3 friendlies are capturing a flag it would require 3 members of the opposing force to pause the capture. If 1 member of the opposing force enters the capture area, it will only slow down the capture not stop it. The current article assumes 3 friendlies, 1 enemy = stop TREX6662k5 15:56, 27 May 2007 (UTC).
[edit] RTS
No mention of "Conquest" victory conditions in RTSes? There's Age of Empires, Age of Mythology, Rise of Nations (admittedly all in the same legacy), and I think some others that use the term. Riffraffselbow 23:03, 9 July 2007 (UTC)

