Chex Quest 2

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Chex Quest
Developer(s) Digital Café
Publisher(s) Digital Café
Engine Doom
Platform(s) DOS, Windows
Release date 1997
Genre(s) First-person shooter
Mode(s) Single player
Media CD
System requirements DOS

Chex Quest 2 was released in 1997, after the release of the cereal box promotional game Chex Quest. Upon the time of its release, it was available exclusively for download from the official Chex Quest website. Although having been removed long ago, free downloads of this game and still be found on various Chex Quest fan sites to this day.

Contents

[edit] Storyline

Chex Quest 2 starts with the Chex Warrior returning to his home planet and landing in Chex City. As he lands he notes with a little apprehension that everything is quiet... Too quiet. As he leaves his ship, it becomes apparent that the Flemoid threat has reached his homeworld! Grabbing his trusty zorcher again, he races to the rescue of his beloved home. Battling through a spaceport, a cinema, a museum, and through the city until he reaches the sewers, where he faces The Maximus!

[edit] Weapons

In Chex Quest, the weapons, called Zorchers, assist in sending the Flemoids back to their own dimension.

Type of Zorcher Weapon from Doom it Replaced Description
Bootspoon Fist Mêlée, weak weapon
Super Bootspork Chainsaw Mêlée, slightly stronger than Bootspoon; rapid enough to keep single enemies at arm's length
Mini Zorcher Pistol Standard weapon; slow rate of fire
Large Zorcher Shotgun Stronger than Mini Zorcher; will zorch most basic flemoids in one firing
Rapid Zorcher Chaingun Rapid firing weapon
Zorch Propulsor Rocket Launcher Fires zorch energy in a blast radius or "gateway" and affects many Flemoids within an area
Phasing Zorcher Plasma Gun Rapidly fires high-damage projectiles
Large Area Zorching (LAZ) Device BFG9000 Extremely large area of attack, will 'zorch' almost every Flemoid in sight as a result of a huge energy "gateway" opening

[edit] Flemoids

In Chex Quest, the enemies are creatures supposedly made of phlegm that the Chex Warrior (you) must send back to their own dimension.

Name of Flemoid

(Flemoidus ~)

Enemy from Doom it Replaced Description
Commonus Trooper Basic enemy with a weak melee attack[1]
Bipedicus Shotgun guy Stronger enemy with a shotgun-strength melee attack[1]
Bipedicus with Armor Imp Armored enemy that shoots a powerful slime ball
Cycloptis Pinky Demon A "flying" enemy that only has a melee attack
Quadrumpus Imp A big burly enemy with the same attack as a Bipedicus w/ Armor, only appeared in Chex Quest 2.
Larva Pinky Demon A fast worm-like enemy with the same attack as the Cycloptis, and replaced the Cycloptis in Chex Quest 2.
Maximus Baron of Hell A gigantic flemoid with the same attack as the Flembrane, boss of Chex Quest 2

[edit] Items

Item Description
Mini / Rapid Zorcher Recharger +10,+50 to Mini and Rapid Zorchers
Large Zorcher Recharger +4,+20 to Larger Zorcher
Zorch Propulsor Recharger +1,+5 to Zorch Propulsor
Phasing / LAZ Device Recharger +20,+100 to Phasing Zorcher and LAZ Device
Glass of Water +1% to Health (up to 200%)
Bowl of Fruit +10% to Health (up to 100%)
Bowl of Vegetables +25% to Health (up to 100%)
Supercharged Chex Breakfast +100% to Health (up to 200%)
Slime Repellant +1% to Armor (up to 200%)
Chex Armor +100% to Armor (up to 100%)
Super Chex Armor +200% to Armor (up to 200%)
Slimeproof Suit Temporary protection in slimepools. (This item only appeared once in Chex Quest 1 and never in the 2nd one.)
Zorch Pack Maximum capacity of weapons doubled, also gives recharge equivalent to small recharge to all weapons
Computer Area Map Reveals all areas of the current level on the map view
Yellow/Red/Blue Keys Opens initially locked yellow, red, or blue doors depending on the color of the key

[edit] References

  1. ^ a b Strictly speaking these are still ranged attacks, as in Doom, but they won't fire unless you are in melee range.

[edit] External links