Image:Camera focal length distance.gif

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[edit] Summary

Description

This computer simulation shows how adjusting a camera's distance and focal length (while keeping the object in frame) can introduce distortions (called foreshortening in some cases) into the image. It was rendered in POV-Ray 3.6.1.

Source

self-made

Date

2007-12-20

Author

SharkD

Permission
(Reusing this image)

see below


[edit] Licensing

I, the copyright holder of this work, hereby publish it under the following licenses:
GNU head Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation license, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation license".

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This file is licensed under the Creative Commons Attribution ShareAlike license versions 3.0, 2.5, 2.0, and 1.0

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File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeDimensionsUserComment
current02:58, 19 January 2008320×320 (412 KB)SharkD (Zoomed in less far.)
15:57, 3 January 2008320×320 (422 KB)SharkD (Less blue, slightly better placement.)
19:23, 28 December 2007320×320 (443 KB)SharkD (Improved rendering.)
17:41, 27 December 2007320×320 (315 KB)SharkD (Adjusted coloring.)
05:30, 22 December 2007320×320 (238 KB)SharkD (Change in camera angle even more accurate.)
04:29, 22 December 2007320×320 (245 KB)SharkD (Larger image. Change in camera angle is more gradual.)
03:05, 21 December 2007160×160 (74 KB)SharkD ({{Information |Description=This computer simulation shows how adjusting a camera's distance and focal length (while keeping the object in frame) can introduce distortions (called foreshortening in some cases) into the image. |Source=self-made |Date= |Auth)
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