BMX XXX
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| BMX XXX | |
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| Developer(s) | Z-Axis |
| Publisher(s) | Acclaim Entertainment |
| Aspect ratio | 480p (EDTV) (excluding PS2) 480i (SDTV) |
| Platform(s) | GameCube, PS2, Xbox |
| Release date | Xbox [1] USA November 10, 2002 PAL December 6, 2002 PlayStation 2 [2] USA November 16, 2002 PAL December 5, 2003 GameCube [3] USA November 24, 2002 PAL February 7, 2003 |
| Genre(s) | BMX game |
| Mode(s) | Single player |
| Rating(s) | ELSPA: 18+ ESRB: M OFLC: RC OFLC: MA15+ (cut) |
BMX XXX is a controversial 2002 video game published by Acclaim Entertainment for the Xbox, GameCube, and PlayStation 2. It was developed by Z-Axis. It is a BMX game speckled with crude humor and nudity. The game allows the player to create riders as topless women in underwear bottoms and "unlock" full motion video clips of strippers in action. Consequently, BMX XXX was denied classification in Australia. While the game is available fully uncensored on the GameCube and the Xbox, the US PlayStation 2 version has no topless riders and the stripper footage is censored with small BMX XXX logos over the nipples. Despite this, the reception by the public was luke-warm.
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[edit] Relationship to Dave Mirra
BMX XXX builds on the earlier work done by Z-Axis on Dave Mirra Freestyle BMX. The development title was Dave Mirra BMX XXX[1], and although Dave Mirra refused to endorse the product and obtained legal documents to the effect that his name would not be used, it was initially hyped and offered to the press with his name attached[2]. It was only after direct legal action that he succeeded in preventing the use of his name on the product[3].
[edit] Controversy
The game was originally intended to be a Dave Mirra title without nudity[4], but it is generally believed[who?] in the industry that the game was of low quality[citation needed] - its average review in the gaming media was 60%[5], which is considered to be average or poor — and that Acclaim decided late in the game's development to attempt to create a controversy and hopefully prop up sales by including some nudity[6]. The attempt at publicity was rather successful, although the publicity achieved was of the wrong sort for Acclaim; with television reports that Wal-Mart, Toys R Us, and most major IEMA retailers in the United States declined to carry the game in their stores due to the nudity. Consequently, sales were poor: under 100,000 copies were sold[citation needed]. The game was not greeted with controversy or with much sales interest in Europe, while it was sold with the sexual content removed in Australia[7].
[edit] Soundtrack
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[edit] See also
[edit] External links
[edit] Citations
- ^ "E3 2002: Dave Mirra BMX XXX", Yahoo Video Game News, 2002-05-22. Retrieved on 2007-11-27.
- ^ "Dave Mirra Sues Acclaim", Yahoo Video Game News, 2003-02-14. Retrieved on 2007-11-27.
- ^ "Dave Mirra Sues Acclaim", Yahoo Video Game News, 2003-02-14. Retrieved on 2007-11-27.
- ^ "Dave Mirra Sues Acclaim", Yahoo Video Game News, 2003-02-14. Retrieved on 2007-11-27.
- ^ Metacritic
- ^ "Dave Mirra Sues Acclaim", Yahoo Video Game News, 2003-02-14. Retrieved on 2007-11-27.
- ^ "Acclaim Australia: BMX XXX Interview", Game Power Australia, 2002-11-08. Retrieved on 2007-11-27.


