Star Trek Generations: Beyond the Nexus
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| Star Trek Generations: Beyond The Nexus | |
|---|---|
| Developer(s) | Absolute Entertainment |
| Publisher(s) | Absolute Entertainment |
| Platform(s) | Game Boy, Game Gear |
| Release date | December 31, 1994 |
| Genre(s) | Action, Strategy, Puzzle |
| Mode(s) | Single player |
| Media | Cartridge |
Star Trek Generations: Beyond the Nexus was a Star Trek video game released for the Nintendo Game Boy and Sega Game Gear in 1994. It was both developed and published by Absolute Entertainment.
Contents |
[edit] Plot
The game loosely followed the plot of the then-recently released Star Trek Generations motion picture. Notable departures included an additional battle against Tholian forces, a Romulan ambush involving both space and ground combat at Amargosa Station and a different resolution to the capture of Geordi La Forge.
[edit] Gameplay
The game combined three different styles of play with minor differences from level to level. Spaceflight was done in a primitive pseudo-3D environment. Players steered their ship from a first-person point of view, moving between markers or using phasers and later photon torpedoes to attack enemy vessels. On-foot levels were played from a top-down perspective and involved either phaser combat or labyrinth-like pathfinding. The remaining levels consisted of simple puzzles such as symbol matching.
[edit] Differences between platforms
The Game Boy and Game Gear versions of the game were identical, save for their colour palette: while the GB version was limited to monochrome graphics (or a limited palette when played through a Super Game Boy adapter), the Game Gear version featured full colour visuals.

