Beast Busters
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| Beast Busters | |
|---|---|
Screenshot of Beast Busters |
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| Developer(s) | Hamachi, Papa and team, Images Design |
| Publisher(s) | SNK, U.S. Gold , Activision |
| Designer(s) | Mitsuzo.I, Ken, Muromoto, Sakai, Mioshi, Maeda, Fujiwara |
| Platform(s) | Arcade Game, Commodore Amiga, Atari ST |
| Release date | 1989 (Arcade) 1990 (Commodore Amiga) 1990 (Atari ST) |
| Genre(s) | Rail Shooter |
| Mode(s) | Single player, Up to 3 players simultaneously |
| Input methods | 2 Buttons, Lightgun |
| Cabinet | Horizontal |
| CPU | 68000 |
| Sound | Sound CPU : Z80 Sound Chips : YM2610 |
| Display | Raster, 256 x 224 pixels, 2048 colors |
Beast Busters is a rail shooter arcade game released by SNK in 1989 and ported to the Commodore Amiga and the Atari ST in 1990. A city has been invaded by the undead. Play as one of 3 militiamen named Johnny Justice, Paul Patriot and Sammy Stately, who must shoot their way out of the city.
The game was known for having irregular bosses, such as a zombie punk who mutates into a dog, or a jeep which starts coming to life. One stage ends with the militiamen having to rescue a female CIA agent from that stage's boss.
A sequel entitled Beast Busters: Second Nightmare was released in 1999 on the Hyper Neo Geo 64.

