Battle Fantasia
From Wikipedia, the free encyclopedia
| Please help improve this article or section by expanding it. Further information might be found on the talk page or at requests for expansion. (May 2008) |
| Battle Fantasia | |
|---|---|
| Developer(s) | Arc System Works |
| Publisher(s) | Arc System Works |
| Designer(s) | Emiko Iwasaki |
| Platform(s) | Arcade, PlayStation 3, Xbox 360 |
| Release date | JP April 26, 2007 (ARC), JP May 29, 2008 (PS3), JP May 29, 2008 (360) |
| Genre(s) | Fighting game |
| Mode(s) | Single Player, Two-player |
| Rating(s) | CERO: B |
| Media | Rom Blu-ray Disc, DVD-Rom |
| Input methods | Arcade joystick, SIXAXIS Controller, Dual Shock 3, Xbox 360 controller |
Battle Fantasia is a two-player arcade fighting game released on April 26, 2007 in Japan developed by Arc System Works of Guilty Gear fame, and designed by artist Emiko Iwasaki. A PlayStation 3 and Xbox 360 version was released in Japan on May 29, 2008.
Contents |
Gameplay
The game is "2.5D" - it is played in two-dimensions, but uses three-dimensional polygonal character models except that the frames are edited to emulate the style of 2D sprites. Like Guilty Gear, the game uses unusual-looking characters, different setting, and each round acts as a chapter, making it more of a fantasy chapter book.
Arcade version (2007)
The game runs on Taito's Type X2 hardware and is the first game to use Taito's Vewlix arcade cabinet, which allows the game to run in resolutions as high as 720p.
Console version (2008)
Port
The game was ported on the PlayStation 3 and Xbox 360 systems and released in Japan on May 29th, 2008.
Trial Version
A playable demo for the PlayStation 3 was made available in the Japanese and Hong Kong PlayStation Stores on May 1, 2008.

