Kakuto Chojin: Back Alley Brutal
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| Kakuto Chojin: Back Alley Brutal | |
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| Developer(s) | Dream Publishing |
| Publisher(s) | Microsoft Game Studios |
| Platform(s) | Xbox |
| Release date | USA November 11, 2002 [1] JPN January 1, 2003 PAL May 30, 2003 |
| Genre(s) | Versus fighting game |
| Mode(s) | Single player, multiplayer |
| Rating(s) | ESRB: Teen (T) |
| Media | DVD-ROM |
Kakuto Chojin: Back Alley Brutal (or Kakutou Choujin: Fighting Super Heroes [2] as known is Japan) is a versus fighting game exclusively made for Microsoft's Xbox gaming console published in 2002 by Microsoft Game Studios. The game was the sole product of developer Dream Publishing, a studio created from members of Dream Factory and Microsoft.
Contents |
[edit] Gameplay
| Please help improve this section by expanding it. Further information might be found on the talk page or at requests for expansion. |
[edit] Reception and controversy
Kakuto Chojin, though lauded for its graphics, received unfavorable reviews from both critics and gamers, citing its shallow story mode and its lack of bonus material. Game Informer magazine described it as a Tekken ripoff, although a portion of the Kakuto Chojin development team were indeed ex-Tekken developers.
It was pulled off the shelves in early 2003 for offensive religious content, namely that it had verses from the Quran being chanted as part of the background sound effects. It was later re-released with the offending content removed.
[edit] Sources
- Ahmed, Shahed. Spring TGS 2001: Microsoft reveals Project K-X. Yahoo! Video Games. March 30, 2001.
- Kakuto Chojin recalled
- Microsoft pays dear for insults through ignorance


