Arabian (arcade game)
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| Arabian or Tales of the Arabian Nights | |
|---|---|
Japanese arcade flyer of Arabian. |
|
| Developer(s) | Sun Electronics |
| Publisher(s) | Atari (US) Sun Electronics Interceptor (home versions) |
| Platform(s) | Arcade, Acorn Electron, Amstrad CPC, BBC Micro, Commodore 64, ZX Spectrum |
| Release date | 1983 (Arcade) 1984 (Commodore 64) 1985 (Acorn Electron, Amstrad CPC, BBC Micro, ZX Spectrum) |
| Genre(s) | Platform game |
| Mode(s) | Single player, Up to 2 players, alternating turns |
| Input methods | 8-way joystick, 1 button |
| Cabinet | Vertical |
| CPU | Z80 |
| Sound | AY8910 |
| Display | Raster, 234 x 256 pixels, 64 colors |
Arabian (アラビアン?) is a platform arcade game released in 1983 by Sun Electronics and converted for home computers as Tales of the Arabian Nights by Interceptor Software in 1984/5 for the Acorn Electron, Amstrad CPC, BBC Micro, Commodore 64 and ZX Spectrum. Chuck Futtrell holds the record for this game with a maximum possible score of 219,750 points.[1] A Famicom version was released only in Japan as Super Arabian (スーパーアラビアン?).
The player assumes the role of an adventurous Arabian prince whose goal is to rescue the princess from her palace. In his quest, the prince will sail the seas, crawl in caves, and fly magic carpets. Score points on the way for picking up the letters in 'A-R-A-B-I-A-N' and get a bonus if they are collected in order. Use the joystick to jump, super-jump, walk, crawl or climb in all directions. Tap the Kick button to boot your enemies out of the way.

