AeroWings 2: Airstrike
From Wikipedia, the free encyclopedia
| AeroWings 2: Airstrike | |
|---|---|
| Developer(s) | Crave, CRI |
| Publisher(s) | Sega |
| Platform(s) | Sega Dreamcast |
| Release date | August 27, 2000 |
| Genre(s) | Combat flight simulator |
| Mode(s) | Single player, Multiplayer |
| Rating(s) | ESRB: Everyone (E) |
| Media | GD-ROM |
| Input methods | Gamepad |
AeroWings 2: Airstrike is a combat flight simulator developed by CRI and Crave and published by Sega for the Dreamcast console. It is the sequel to AeroWings.
[edit] Gameplay and reception
Unlike its predecessor, AeroWings 2 deals with air combat training (being, in that sense, a simulation of a simulation), rather than aerial stunts. It was well-received by reviewers and praised for its realistic physics and high-quality visuals. [1]

