Aliens: A Comic Book Adventure
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| Aliens: A Comic Book Adventure | |
|---|---|
| Developer(s) | Cryo Interactive Entertainment |
| Publisher(s) | Mindscape |
| Designer(s) | Olivier Venet, Olivier Train, Cyrille Thomas, Laurent Fischer, David Le Corvec, Jean Frechina, Bernard Bittler |
| Platform(s) | DOS |
| Release date | May 25, 1995 |
| Genre(s) | Adventure game |
| Mode(s) | Single player |
| Rating(s) | ESRB: T (Teen) |
| Media | CD-ROM |
| Input methods | Keyboard and mouse |
Aliens: A Comic Book Adventure is an adventure game loosely based on the Aliens comic book series with many references to the "Labyrinth" graphic novel.
The main protagonist, Lt. Col. Henricksen, is a nod to famed sci-fi actor Lance Henriksen, who played the android Bishop in Aliens and Alien³, and Charles Bishop Weyland in Alien vs. Predator.
In 1994, Jean Martial Lefranc who was the CEO of Cryo Interactive charged Nicolas Choukroun, a French video game author, to build a small team in order to create an adventure game based on the Aliens Comic Book published by Dark Horse Comics. Mindscape was the Publisher and Fox gave their authorization as long as the game would not have any characters from the movies and would have a realistic movie style.
The new ideas from the Dark Horse comic inspired the team who created an adventure with a lot of innovation. In the game, the player can use Synthetic Aliens in order study the real Aliens. Also the concept of a military base, using the Aliens to build an army against the Earth was original and was opening new horizons.
In October 1994, the USA version was finished and Mindscape duplicated 120,000 pieces for Christmas sales.
In December 1994, Fox sued Mindscape for copyright violation and gave Mindscape the right to sell the stock, but not to continue to duplicate and market the product.
The whole staff in Mindscape US and Mindscape UK were fired and the German and French version of the game were released unfinished.
This game had some interesting and innovative concepts. At the end of the game, the huge dead creature found in the spaceship in the first Alien movie appeared, rendered in a 3D modeled form, and was coming to save the player in extremis. This game created the concept of a war between the two Alien races shown in the first Alien movies but was never exploited by Fox.

