Gran Turismo 3: A-Spec

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Gran Turismo 3: A-Spec

North American cover
Developer(s) Polyphony Digital
Publisher(s) Sony Computer Entertainment
Designer(s) Kazunori Yamauchi
Series Gran Turismo
Engine custom
Native resolution 480i (SDTV)
Platform(s) PlayStation 2
Release date JP April 28, 2001[1][2]
NA July 10, 2001[1]
EU July 20, 2001[1]
Genre(s) Racing
Mode(s) Single-player, multiplayer
Rating(s) ESRB: Everyone
OFLC: G
PEGI: 3+
Media 1 DVD-ROM
Input methods Dual Shock 2, GT Force

Gran Turismo 3: A-Spec is a racing game, the first in the Gran Turismo series to be released for the PlayStation 2. Gran Turismo 2000 was the working name used when demonstrated at E3 2000/2001.

Contents

[edit] Gameplay

The Gran Turismo Mode has a reorganized layout, with a more structured and progressive arrangement of races and challenges. Races vary from short beginner events to multi-hour endurance races and also rallying events against an opponent. In addition, the car shops are now organized by country and then by manufacturer, which some find to be more intuitive than the East/West City method used in GT2. On the downside, far fewer vehicles are available in GT3 (just over 150) than GT2 (around 650). This is attributed largely to the work needed for the more detailed graphics and statistics for the cars, and the game's release being early in the PlayStation 2's lifespan. Another new feature is the ability to win Formula 1 cars from endurance races, which do significantly better in Endurance Races (except in Roadster Challenge at Apricot Hill, the only Endurance event with a car limitation).

Among the changes were the omission of the ability to "race modify" or add down force to production cars, removal of suspension damage and also re-absent of torque limits to races.

The developers collaborated with computer and game peripheral maker Logitech for the game, which resulted in the GT Force steering wheel, which featured force feedback and was highly fitted to the game.

[edit] Reception and sales

Gran Turismo 3: A-Spec is considered a commercial success for Sony in Japan, Europe, and North America. The game is highly praised by game reviewers and players as one of the finest racing games ever made IGN awarded it a 9.8 and gamespot awarded it a 9.4, also receiving a platnium award from Electronic Gaming Monthly. And frequently appears on 'top 100 lists'. (like IGN's Top 100).

As of April 30, 2008, the game has shipped 1.89 million copies in Japan, 7.14 million in North America, 5.85 million in Europe, and 10,000 in Southeast Asia for a total of 14.89 million copies.[2][1]

[edit] Gran Turismo Concept

Main article: Gran Turismo Concept

Due to its good reception, a short version, Gran Turismo Concept, was released in various parts of the world except North America in 2002. It included new models unveiled during famous Asian and European Motor Shows.

[edit] References

[edit] External links