2400 A.D.
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| 2400 A.D. | |
|---|---|
| Publisher(s) | Origin Systems |
| Designer(s) | Chuck Bueche |
| Platform(s) | Apple II |
| Release date | 1987 |
| Genre(s) | Adventure |
| Mode(s) | Single player |
| Rating(s) | N/A |
| Media | 5ΒΌ" disk |
| Input methods | Keyboard |
2400 A.D. is a 1987 computer role-playing game (RPG) designed by Chuck Bueche and published by Origin Systems. It was developed for the DOS and Apple II platforms; a version for the Commodore 64 was planned, but never completed.
[edit] Premise
This post-apocalyptic RPG casts the player as a member of an underground resistance organization trying to free the human inhabitants of planet XK-120 from the clutches of a tyrannical race of robotic oppressors known as the Tzorg. The ultimate aim is to destroy the robots' central control.

